
Whereas Company of Heroes set the series apart with its focus on squad tactics in World War II, and Company of Heroes 2 incorporated weather effects, Company of Heroes 3 introduces a turn-based overworld map in its Italian campaign. These games’ influence is all over Company of Heroes 3, specifically in regard to the “completely new” third of its design tenets.

I wasn’t surprised to learn that the aforementioned doctrine actually came from Sid Meier, the co-founder of Microprose and Firaxis Games, where he created Pirates!, Alpha Centauri, and Civilization, to name a few. If you want curated lists of our favorite media, check out What to Play and What to Watch. When we award the Polygon Recommends badge, it’s because we believe the recipient is uniquely thought-provoking, entertaining, inventive, or fun - and worth fitting into your schedule.

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