

This game probably has more emotion from Kratos than all the old titles combined. The ending has Kratos and Atreus embrace in a pretty heartwarming moment.The final part of the game did feel a little disappointing. You encounter Thor then Odin back to back, and the fights don’t feel that epic. On the ground level, there isn’t a sense of all those massive armies coming to Kratos and his team’s side for their attack on Odin/Asgard. The ending chapter felt rushed in some way, like something is missing or they ran out of time during development.

Ragnarok kept introducing new gameplay concepts and skills pretty deep into the game too. I don’t remember God War (2018) being this long but I could be wrong. It’s much different compared to the original games on PlayStation 2. Ragnarok felt like it’s more in line with the trend of games nowadays seemingly never ending and filled with so much content. Even just the main story path takes a really long time, probably like 25 hours for the average player. If I was a teenager again I could probably beat this game in like a week. 9 and it took me about six weeks to wrap up. This whole article is going to have major spoilers.

It’s also the first game I finished on the PS5 since I got the console in early November. Once I was done with it Ragnarok ended up being one of my top games that I experienced. My initial impressions were that the game was shaping up to be really awesome. After doing post-game stuff like sidequests, getting more weapon/armor upgrades and other new things that opened up, I ended at a little over 43 hours with 29/36 Trophies unlocked for 71% completion. I actually finished it over the holidays at the end of last year. The latest God of War is a long journey that turned into one of my favorite games.
